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MCP (Model Context Protocol) server for reading and writing an Obsidian
vault, gated by OAuth-issued JWT bearer tokens. See README.md for setup.
This commit is contained in:
2026-05-17 23:53:00 +08:00
commit 515763bc72
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using System.ComponentModel;
using ModelContextProtocol.Server;
using ObsidianMcp.Auth;
using ObsidianMcp.Services;
namespace ObsidianMcp.Tools;
[McpServerToolType]
public class ListVaultTreeTool(VaultPathResolver resolver, IHttpContextAccessor http)
{
[McpServerTool]
[Description(
"Return a depth-limited directory tree of the entire Obsidian vault as JSON. " +
"Use this first when you need an overview of the vault structure. " +
"Each node has { name, type (file|directory), children? }. " +
"Hidden directories (.obsidian, .trash, .git) and any path in Vault__Blacklist are excluded. " +
"Prefer this over multiple list_files calls when you need the big picture.")]
public object ListVaultTree(
[Description("Maximum depth to traverse (default 3). Root is depth 0.")] int depth = 3)
{
ToolScopeGuard.EnsureScope(http, ScopePolicies.ReadObsidian);
if (depth < 0) depth = 0;
if (depth > 10) depth = 10; // 防止超大 vault 超时
var root = resolver.VaultRoot;
return BuildNode(root, root, depth);
}
private static object BuildNode(string path, string root, int remainingDepth)
{
var name = path == root ? "/" : Path.GetFileName(path);
if (File.Exists(path))
{
return new { name, type = "file" };
}
if (!Directory.Exists(path))
return new { name, type = "unknown" };
if (remainingDepth == 0)
return new { name, type = "directory" };
// 枚举子项,排序:目录先、文件后,各自按名字排序
List<object> children = [];
try
{
var entries = Directory.GetFileSystemEntries(path)
.OrderBy(e => File.Exists(e) ? 1 : 0)
.ThenBy(e => Path.GetFileName(e), StringComparer.OrdinalIgnoreCase);
foreach (var entry in entries)
{
var segName = Path.GetFileName(entry);
// 跳过隐藏文件/目录(以 . 开头);其他黑名单目录在尝试访问时由 VaultPathResolver 拦截
if (segName.StartsWith('.')) continue;
children.Add(BuildNode(entry, root, remainingDepth - 1));
}
}
catch (UnauthorizedAccessException)
{
// 无权限目录跳过
}
return new { name, type = "directory", children };
}
}